Quick Answer
Clear Town's five floors, use the Floor 3 amulet altar, and defeat the final arena enemies to reach the Sewers. You unlock Town by defeating Cousin in the Caves, then entering through the Church's left side. Break enemy masks, check cracked walls for secrets, and use cover during the final fight.
How do you unlock Town and follow its five floors?
Defeat Cousin in the Caves, then take the Town entrance to the left of the Church.
Town is the second area, with larger stages than the Caves. You navigate streets, houses, rooftops, and connecting passages. Follow the next-floor gate rather than assuming the main road always leads forward.
Finish the Caves
Beat Cousin before looking for the Town entrance. Use the Caves walkthrough if that fight still blocks your progress.
Find each floor's exit gate
Explore the connecting routes until you find the gate onward. Check houses and rooftop passages when the street stops giving you a clear route.
Reach the Floor 3 altar
The amulet altar is on Floor 3. Make this your midpoint landmark; the amulet guide covers the item itself.
Cross Floor 5 to the arena
You pass cells holding civilians before reaching wooden platforms and the arena beyond. You cannot release those prisoners during this sequence, so continue toward the fight.
| Town checkpoint | What you need to know |
|---|---|
| Entrance | Defeat Cousin, then enter from the Church's left side. |
| Floors 1–5 | Search streets, buildings, rooftops, and passages for the next gate. |
| Floor 3 | You reach the amulet altar. |
| Floor 5 | Pass the cells and wooden platforms to reach the final arena. |
Rooms change between runs, so use these landmarks rather than a fixed route.
How do you handle Town's enemies and masks?
Shoot masks to break them, often stunning their wearers and making other enemies attack the exposed target.
You mainly face Black Guild enemies and their Elite variants. These include Rifleman, Tracker, Bruiser, Guard Dog, and the Black Guild Cardinal area boss.
A scoped weapon helps you destroy masks before enemies close the distance. Use that distance to remove a mask before committing to a closer fight.
Mask reactions vary between enemies. Some variants, including certain snipers, behave differently, so you cannot rely on every exposed enemy attracting friendly fire.
Civilians and chickens are neutral toward you. Black Guild enemies attack them, so their presence does not identify another hostile target.
Which vendors and supplies can you find in Town?
You can meet Grossberg, Fex Shuen, Ralphie, Stiffleg, Scholar, and DH 'Ell Guy, but not all six in every run.
Town also provides food and ingredients, including Flour, Sugar, and Egg.
How do you find Town's secret rooms?
Look for thick, dark wall cracks, then use an explosion to open the entrance.
Inspect walls behind clutter
Wooden planks, crates, and barrels can obscure the cracks. Check behind destructible clutter before leaving a room you want to search thoroughly.
Open the cracked surface
Explosions can break these entrances. Options include a throwable grenade, Rocket Launcher, Chaos Strike, or a weapon enchanted with Scroll of Explosions.
Check the room before looting
Secret rooms can contain chests, food, and weapon enchantments. You may also find enemies inside, so an opened entrance does not guarantee safe loot.
These rooms appear randomly, and their layouts vary. A bathroom layout contains a Toilet and Toilet Paper, but you cannot count on finding that layout in Town.
Christmas secret rooms use a different present pool from the Desert Claus fight. Do not expect seasonal presents or boss rewards as guaranteed Town loot.
How do you beat the enemies at the end of Town?
Use the arena's cover, attack between volleys, and check every enemy's firing angle before you move.
Black Guild Cardinals guard the Sewers entrance. You may also see them called the three railgun enemies; one strategy note counts four. Their robotic arms charge before firing elemental shots. The color shows Electric, Explosive, Fire, Frost, or Poison damage.
Fight from cover
Use the four central pillars and arena blocks to stop most of the incoming fire.
Attack around each volley
Peek before or after a burst, or wait for a reload, then return behind cover.
Avoid crossing another enemy's aim
Their shots move slowly and do not lead you. Moving sideways evades one shooter, but another may have a direct angle.
Finish one target at a time
Eliminate one opponent completely before you switch. Once the group falls, you can continue into the Sewers.
For more combat detail, use the Black Guild Cardinal boss guide.
Cardinals can drop Passive Equipment. The arena contains Robot Soul Capsule, Tongue, Cultist Heart, The Cost, and Intestines. After victory, an equipment chest and a weapon chest await at the Sewers exit.
Where do you go after Town?
Enter the Sewers after defeating the enemies guarding its entrance.
Collect the exit chests before continuing. Use the SULFUR game walkthrough to follow the area's place in the wider route.
FAQ
You unlock Town after Cousin, find its altar on Floor 3, and leave through the Sewers entrance after the final fight.
Town has five floors. You reach the final arena on Floor 5.
You find the amulet altar on Floor 3.
You cannot release the imprisoned civilians during this sequence. Continue past their cells toward the arena beyond the wooden platforms.
You cannot count on a bathroom layout appearing. Secret rooms are random; the bathroom variant contains a Toilet and Toilet Paper.
No. Breaking masks often triggers this reaction, but some variants, including certain snipers, behave differently.